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KNOWLEDGE

Does a pricier CPU automatically mean more FPS?

Not automatically. CPU and graphics card work like two conveyor belts in a row, and your game only shows as many frames as the slower belt can deliver.

MythBeginner2 min readPerformance and bottlenecks

Rigmint, Updated

The short answer

No. A stronger CPU only adds frames if the old CPU was really the limit. If the graphics card sets the limit, even the most expensive CPU changes nothing.

Key points, with evidence

  • CPU and graphics card sit in a row: the slower of the two sets the frame rate for the whole system.

    SourcedStated verbatim, or as plain arithmetic, in the source given.Jump to source 1

  • If the graphics card is the brake, a stronger CPU adds zero frames.

    InferenceFollows from the source given, but is not stated there verbatim.Jump to source 1

  • The lower the resolution and the higher the frame rate, the more of the load sits on the CPU.

    SourcedStated verbatim, or as plain arithmetic, in the source given.Jump to source 2

  • Measure which side is braking first, then buy. Anything else is guesswork.

    InferenceFollows from the source given, but is not stated there verbatim.Jump to source 2

The myth

Just buy the more expensive CPU and you will get more frames. Every second forum thread hands out this advice, and it sounds reasonable: more money, more performance. It does not work that way.

What is actually true

CPU and graphics card work like two conveyor belts in a row. The CPU prepares every frame, the graphics card draws it. Your game can only show as many frames per second as the slower of the two belts can handle.

If your graphics card already sets the limit, you can double your CPU and gain exactly zero additional frames. That money is not badly invested, it is invested without any effect, which is worse.

The grain of truth

When the CPU really is the brake, a stronger one helps immediately. That happens mostly at high frame rates and low resolutions: the smaller the image and the more frames per second, the more work sits on the CPU and the less on the card. Exactly then, and not otherwise.

What to do instead

First find out which of the two belts is the shorter one in your machine. Only then do you know which part would be an upgrade at all. Everything else is guessing, and guessing is expensive with hardware.

That is what the bottleneck check on this site is for: it compares CPU and graphics card for your resolution and tells you which side is braking, before you spend money.

Review status

Last checked against its sources
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Evidence density
4 of 4 key points carry a source
Open question
No open question recorded

Sources

  1. Publisher
    Intel
    Published
    No publication date stated
    retrieved
    Supports
    A single component sets the limit for the whole system, and a graphics card that has to wait produces fewer frames per second.
  2. Publisher
    Intel
    Published
    No publication date stated
    retrieved
    Supports
    The distinction between CPU-bound and GPU-bound performance, and the fact that lowering the resolution reduces the load on the graphics card.

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